Playtest 1 results
Pit Boss » Devlog
After our first playtest, I learned a lot about how people perceived our sounds in the game. I added a music track and a few ambiance noises to help sell the atmosphere of the player being in a casino. However, there were some sound mixing issues, the music was too loud for some of the playtesters. I Will work on adding more sounds, as well as better mixing. There were also some webGL crashes during playtests, so that will need some investigating.
Files
PitBoss_WebGL.zip Play in browser
Oct 28, 2021
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Pit Boss
Crime. Money. Power. Poker.
Status | Prototype |
Authors | DanPan, Johan Rodriguez, fateofreality |
Genre | Simulation |
Tags | Futuristic, Management, Third Person |
More posts
- Scripting on Pit Boss: Learning AI Behavior Trees the Hard WayDec 01, 2021
- Art and Environment: Creating the Main StaircaseNov 30, 2021
- Art and Environment After Open BetaNov 29, 2021
- Pit Boss: Pre-Mortem - The Final UpdateNov 28, 2021
- Final Beta build (Noah)Nov 28, 2021
- Scripting on Pit Boss: Reaching MVPNov 03, 2021
- Art and Environment After Playtest 1Nov 03, 2021
- Pit Boss: First PlaytestsNov 02, 2021
- Art and Environment OverviewOct 20, 2021
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